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Trefle casino

Note d'intention

Un trefle lumineux avec arduino et librairie fast led Code crée grace a Chat Gpt et mistral.

#include <FastLED.h>
 
#define NUM_LEDS 70
#define DATA_PIN 5
 
CRGB leds[NUM_LEDS];
 
void setup() {
    FastLED.addLeds<WS2811, DATA_PIN, GRB>(leds, NUM_LEDS);
    FastLED.clear();
}
 
int ledcoeur[] = { 54 };
int ledcercle1[] = { 50, 53, 56, 55 };
int ledcercle2[] = { 51, 52, 18, 17, 0, 1, 35, 34 };
int ledcontour[] = { 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 3 };
 
int ledcirclehigh[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16 };
int ledcirclelow[] = { 52, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 51 };
int ledcircleleft[] = { 35, 2, 3, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 32, 33, 34 };
int ledcircleright[] = { 18, 19, 20, 69, 68, 67, 66, 65, 64, 63, 62, 61, 60, 59, 15, 16, 17 };
 
int ledhuitvertical[] = { 54, 55, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 56, 54, 50, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 53, 54 };
int ledinfinihorisontal[] = { 54, 56, 16, 15, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 20, 19, 53, 54, 55, 2, 3, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 32, 33, 50, 54 };
 
int ledsall[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69 };
 
void loop() {
    zledcoeur(1, 1, 500 / 2);
    zledcercle1(1, 1, 500 / 3);
    zledcercle2(1, 1, 500 / 3);
    zledcontour(1, 1, 500 / 6);
    zledcirclehigh(1, 1, 500 / 6);
    zledcirclelow(1, 1, 500 / 6);
    zledcircleleft(1, 1, 500 / 6);
    zledcircleright(1, 1, 500 / 6);
    zledhuitvertical(1, 1, 500 / 6);
    zledinfinihorisontal(1, 1, 500 / 6);
 
    // Clignoter toutes les LEDs
  fill_solid(leds, NUM_LEDS, CRGB::Red); // Allumer toutes les LED en blanc
  FastLED.show(); // Afficher les LED
  delay(500); // Attendre 500 millisecondes
 
  fill_solid(leds, NUM_LEDS, CRGB::Black); // Éteindre toutes les LED
  FastLED.show(); // Afficher les LED
  delay(500); // Attendre 500 millisecondes
 
    fill_solid(leds, NUM_LEDS, CRGB::Red); // Allumer toutes les LED en blanc
  FastLED.show(); // Afficher les LED
  delay(500); // Attendre 500 millisecondes
 
  fill_solid(leds, NUM_LEDS, CRGB::Black); // Éteindre toutes les LED
  FastLED.show(); // Afficher les LED
  delay(500); // Attendre 500 millisecondes
 
    fill_solid(leds, NUM_LEDS, CRGB::Red); // Allumer toutes les LED en blanc
  FastLED.show(); // Afficher les LED
  delay(500); // Attendre 500 millisecondes
 
  fill_solid(leds, NUM_LEDS, CRGB::Black); // Éteindre toutes les LED
  FastLED.show(); // Afficher les LED
  delay(500); // Attendre 500 millisecondes
}
 
void showGradient(int *ledArray, int size, int howfast, uint8_t startHue, uint8_t endHue) {
    for (int i = 0; i < size; ++i) {
        uint8_t hue = map(i, 0, size - 1, startHue, endHue);
        leds[ledArray[i]] = CHSV(hue, 255, 255);
        FastLED.show();
        delay(howfast);
        fadeToBlackBy(leds, NUM_LEDS, 64); // Add fade effect
        FastLED.show();
    }
    FastLED.clear(true);
}
 
void zledcoeur(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcoeur, sizeof(ledcoeur) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcercle1(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcercle1, sizeof(ledcercle1) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcercle2(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcercle2, sizeof(ledcercle2) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcontour(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcontour, sizeof(ledcontour) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcirclehigh(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcirclehigh, sizeof(ledcirclehigh) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcirclelow(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcirclelow, sizeof(ledcirclelow) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcircleleft(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcircleleft, sizeof(ledcircleleft) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledcircleright(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledcircleright, sizeof(ledcircleright) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledhuitvertical(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledhuitvertical, sizeof(ledhuitvertical) / sizeof(int), howfast, 0, 255);
    }
}
 
void zledinfinihorisontal(int color, int turn, int howfast) {
    for (int T = 1; T <= turn; T++) {
        showGradient(ledinfinihorisontal, sizeof(ledinfinihorisontal) / sizeof(int), howfast, 0, 255);
    }
}

Trefle casino

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